Blast space rocks into gravel, dodge the bear drone, keep your coin alive.
Space rock shooter · 2–8 min · Keys: LEFT/RIGHT turn, UP thrust, SPACE fire (hold to auto-fire), DOWN or X hyperspace. Mouse/touch: tap or click to turn toward that spot and fire; hold far from the ship to fly there; long-press / right-click hyperspace.
Game logic based on Doug McInnes' HTML5 canvas rock shooter by Doug McInnes (2010) (MIT). Ported ship physics (turn rate, thrust, soft speed cap), bullet rules (inherit ship velocity, lifetime, cooldown, pool), rock wrap/split, wave growth, saucer-style enemy timing and movement, respawn rules; re-scaled to 640x480 at 60 fps. Changed: 2-way splits, 20/50/100 scoring, friction, hyperspace, invulnerability, extra lives, original bear-drone enemy, pointer aiming. No art, sounds or fonts copied. Licences